Javier Grau Chopite will be presenting his work on deep non-line-of-sight reconstruction at this year’s CVPR conference. Find a preprint here:
We just had a paper accepted to SIGGRAPH 2020. Find a preprint here:
We just published two exciting articles in the top journal ACM Transactions on Graphics.
We’ve manufactured a first series of wood pictures using the technique described in our recent paper on Computational Parquetry. Find a gallery of artworks here.
The paper “Trigonometric Moments for Editable Structured Light Range Finding” by Sebastian Werner et al. was awarded a Honorable Mention at this year’s Vision, Modeling and Visualization Conference in Rostock.
We are constantly seeking students who want to pursue their thesis project in computer graphics and computational imaging. If you are interested, please contact Professor Hullin via e-mail or in person.
Rodrigo Martín’s poster on Material Sonification in Touchscreen Devices was awarded Best Poster at the ACM 2018 International Conference on Interactive Surfaces and Spaces (ISS) in Tokyo.
Computer science professor at the University of Bonn uses light echoes to make the invisible visible Prof. Dr. Matthias B. Hullin, head of the Digital Material Appearance work group at the Institute of Computer Science II at the University of Bonn, has received a coveted Starting Grant from the European Research Council (ERC). This will ...
After Sebastian Werner introduced our new shading model for iridescent scratches at SIGGRAPH Asia last year, Zdravko Velinov will be presenting the real-time version at Eurographics 2018 in Delft. More details here:
We will be presenting two exciting papers at SIGGRAPH Asia 2017 in Bangkok. Please find preprints and additional materials here: