New in ACM ToG: Wood Pixels and Looking around Corners

We just published two exciting articles in the top journal ACM Transactions on Graphics.

Non-Line-of-Sight Reconstruction using Efficient Transient Rendering

Julian Iseringhausen, Matthias B. Hullin
ACM Transactions on Graphics 39 (1), 2020. Non-Line-of-Sight Reconstruction using Efficient Transient Rendering

In this paper, we present an efficient renderer for three-bounce indirect transient light transport, and use it to reconstruct objects around corners to unprecedented accuracy.

Computational Parquetry: Fabricated Style Transfer with Wood Pixels

Julian Iseringhausen, Michael Weinmann, Weizhen Huang, Matthias B. Hullin
ACM Transactions on Graphics 39 (2), 2020. Computational Parquetry: Fabricated Style Transfer with Wood Pixels

A new computational woodworking technique enabled by analysis of features found in natural materials.